STEAM Game in One System of Education

Abstract

This research will give the reader an idea of what brand LOS is about. The specific point of view will be market and marketing, giving awareness to future challenges and chances to be met by those who manufacture or service brands with their corporations. Brand LOS is showing up as a creative application for learning-like environments to walk in. Within the research context, this idea tends to provide input on how concepts, ideas, and performances of brand LOS might in a marketable sense be linkable with different kinds of future learning concepts, e.g. those integrating digital and virtual learning.


Posted By: alberttls
Posted On: Jul-26-2015 @ 09:10am
Last Updated: Apr-26-2019 @ 09:11am
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